Triangles: 51.3k
Vertices: 25.9k
More model informationCenterpiece for my new Environment Piece, which can be found on my Artstation here: https://www.artstation.com/thirstynerd
I made this statue following a pretty traditional workflow for modelling a character, in case I wanted to texture it normally as a character model. I modelled Gabriel in Zbrush and retopologized him in 3ds max, gave him a basic biped rig to pose him with and then Textured him in Substance Painter.
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