Created this for the Artstation “The Legend of King Arthur” challenge. The entire process took about 2 months, working part-time at first and then full-time for the last two weeks of the challenge. It was a great learning experience with a good amount of problem-solving in the way of design, modelling, UV unwrapping, texturing, rigging and posing, and etc. (basically the entire 3D workflow from initial male base mesh anatomy sculpt to end presentation result). In the end I am quite content with the result. There were certainly things I tried to accomplish with the model, however for the sake of time, certain decisions were made to get it done. I will be creating more 3D character models and consistently improving my skills going forward. In fact, I sincerely wish that this will land me a good 3D character artist job :)
Original concept done by Pedro Krüger Garcia: https://www.artstation.com/contests/the-legend-of-king-arthur/challenges/64/submissions/43396
CC AttributionCreative Commons Attribution
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