A 3D scan of a mortar made of brass with handmade engraving. It’s a kitchenware for crumble food.
The additional file includes:
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.FBX format file
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.OBJ format file
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.uasset for Unreal Engine (made with UE 5.0, fully compatible with newer versions of UE)
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all the textures with different resolutions: 4K, 2K, HD.
The mesh has a clean topology (not the heavy one of the original scan) to suit a lighter workflow, new UV and baked textures.
Normal maps are provided both in OpengGL and DirectX for game engines.
UASSET
The asset is made with Unreal Engine 5.0, so it’s fully compatible with newer versions of Unreal Engine.
The folder is ready to import into Unreal Engine projects Content folders.
The asset has generated collisions.
The material has the master material and a material instance with parameters to control the intensity of the maps.
The mesh supports Nanite for Unreal Engine 5.0+ and also has 4 LOD:
- LOD 0: 12.188 tris
- LOD 1: 9.140 tris
- LOD 2: 3.046 tris
- LOD 3: 1.524 tris
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