Original Concept Art by Manami Kawatsu. https://www.artstation.com/artwork/YenAZ3
A while ago, I took part in CGMA’s Cloth Creation and Simulation for Real-Time Course, made and instructed by Jayson Fitch.
https://www.vfx.cgmasteracademy.com/courses/145-cloth-creation-and-simulation-for-real-time
He also provided us with individual feedback on our project and provided some resources like the avatar we simulated the garments on.
I chose this beautiful concept art by Manami Kawatsu as my personal course project, but unfortunately, I had to skip a lot of details to finish the course content on time each week.
After the course ended, I picked the project up again and decided to finish the piece.
Process:
Garment Creation and Simulation in Marvelous Designer.
Sculpting pass in Zbrush.
Retopology + UVs in Blender.
Baking and Texturing in Substance Painter.
Editing Textures and creation of alphas etc in Photoshop.
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