Triangles: 12.7k
Vertices: 3.4k
More model informationI designed this environment in Blender with the hopes of importing it into SteamVR as an environment, but I can’t for the life of me figure out how to combine all the objects in the scene into one object for baking without messing up the UV maps and materials.
So I’m putting it out there for the Interwebs to use as you please. If anyone does figure out a way to accomplish what I could not, I’d be very interested in seeing!
CC AttributionCreative Commons Attribution
Feb 8th 2017
10 comments
8 years later. and this still looks great.
@bartv That's so awesome, thank you!
I've featured your scene in my weekly Sketchfab overview on BlenderNation. Enjoy :)
blendernation.com/2017/02/14/favourite-b...
@bartv Theoretically yes, but every method I've tried (following YouTube tutorials, Blender support forum suggestsions, etc) has resulted in UV maps and textures becoming overlapped or messed up. In my mind it should be a simple task since I see the model looks the way I want it to, so I wish there was an easy way to just export the scene as one 3d model with all materials in tact.
Awesome! Wouldn't you be able to combine them in Blender and bake?
Actually, I take it back--I tried installing Firefox Nightly and finally had success with WebVR! I'm happy to say I was able to view my model in VR finally!
Now if only there was a way to convert this into a single object on which I can bake the lighting, then I could finally upload it to the SteamVR workshop as an environment. :-)
@bartv I've been trying WebVR for the past hour and it's simply not working. Chromium appears to be very instable, so every time I try to "view in VR", it either crashes completely or it starts to launch but doesn't show anything in the headset. Most often it crashes... I've tried 50 times and a bunch of different ways by now, haha.
In fact, now WebGL isn't working at all for me anymore on my normal Chrome installation. My frustration level with this project is too much haha, so I'm just going to accept defeat and move on. Thank you though for your help!
@pocketmikey the app doesn't, correct. It's just a curated collection of models. But once you use WebVR you'll notice an orange 'view in VR' button on every search and category page. Click that to fire up our VR browser and select models from there! Note that WebVR uses a WebVR compatible browser, more info here:
help.sketchfab.com/hc/en-us/articles/204...
@bartv Sure thing, thank you!
I have an HTC Vive but the Sketchfab app for Vive has no way to search/browse for models. I'll see if I can try out WebVR, thanks for the tip!
Just use our WebVR support and you can view it on any HMD :)
Could you add the #blender tag so I can consider this model for my weekly post on BlenderNation? Thanks :)