Triangles: 3.5k
Vertices: 1.9k
More model informationObelisk based on Reide Perigo concept art. 3Ds Max used for base mesh and unwrap. First time used Maya for retopology.
Model Info:
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Vertices — 1950
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Triangles — 3510
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Metalness/Roughness pipeline
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Resolution — 4096x4096
Used Softwares:
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3Ds Max
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Maya
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ZBrush
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Marmoset Toolbag 3
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Adobe Substance 3D Painter
CC AttributionCreative Commons Attribution
Jul 15th 2022
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