Triangles: 4.4k
Vertices: 2.4k
More model informationMy second proper 3d model and second work in Substance Painter. It’s pretty generic, but I tried to give it some character with those cracks, wrappings and a little almost unnoticable blood splatter. It’s quite lowpoly with 1K textures and can be used in gamedev as a weapon or as an enviroment prop (or both).
CC AttributionCreative Commons Attribution
May 20th 2018
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