Triangles: 12.5k
Vertices: 6.4k
More model information“Orchid”
This model is an old project from my first year at Uni. It is the first organic asset I ever made.
It is not optimized for game engine use (12500 tris) as I at the time did not know the proper workflow and optimization methods for making plants and foliage.
Its textures are hand painted in photoshop.
Software used: Maya, Photoshop
Time of creation: March 2021
Time spent: ~10-15 hours
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