Triangles: 83.3k
Vertices: 42k
More model informationGames Art Year 2: we were takes with sculpting a character taking into account backstop and things. and to retopologise it keeping it under 20k polygons for stylized and 100k polys for realistic
I enjoyed it and think i did a bit of a good job but could improve by actually referencing a skeletal modeland properly retopologise
CC AttributionCreative Commons Attribution
Dec 15th 2022
Comments