Triangles: 1.5k
Vertices: 1.6k
More model informationI created this for “The Journey To Atmora” Skyrim mod currently be developed - http://www.nexusmods.com/skyrim/mods/68189/?
I used 3ds Max to create the base mesh, which I then tweaked and sculpted in Mudbox, retopologised and cleaned up in 3ds Max, and then baked the high poly detail to the low poly UVW space using xNormal.
Comments