Triangles: 16.7k
Vertices: 8.4k
More model informationI sculpted this character using Zbrush for an animation short movie according to the character designs created by concept artist Prasanna Bandara. I have unwrapped the low poly model with UV Layout because wanted to take the model into substance painter to have a better texture maps. We decided to give them 2d facial expressions. Because of that eyes and mouth had to take place in the right position on the texture maps. https://www.behance.net/gallery/59251795/Characters_Chess
CC AttributionCreative Commons Attribution
Nov 20th 2017
In collectionsSuggested 3D Models
1 comment
I thought it looked odd from the distance, then I realized the cartoon eyes.