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PBR Pokeball
3D ModelNoAI

$5
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Avatar of saphires
Phil Gosch
master
28.9k
28872 Views
428Like
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NoAI: This model may not be used in datasets for, in the development of, or as inputs to generative AI programs.Learn more

Texturing exercise of a pokeball, ~3h from starting modeling in Blender to exporting maps from Quixel. PBR Metalness workflow.

More info + textures: http://www.saphirestudio.at/wptest/pokeball-pbr-texturing-practice/ Blender/Photoshop/Quixel

Published 8 years ago
May 11th 2015
No category set.
  • based
  • pokemon
  • realtime
  • worn
  • quixel
  • workflow
  • realistic
  • pokeball
  • physically
  • metalness
  • texturing
  • asset
  • game
  • photoshop
  • blender
  • pbr
  • practice
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Included 3D formats

OBJ (obj)

Converted Format
gltf
(.gltf)
Converted Format
usdz
(.usdz)
Converted Format
glb
(.glb)
Download size

17MB

See all files

Geometry
Triangles 88
Quads 3k
Polygons 10
Total triangles 6.1k
Vertices
3.1k
PBR
metalness
Textures
5
Materials
1
UV Layers
Yes
Vertex colors
No
Animations
0
Rigged geometries
No
Morph geometries
0
Scale transformations
No
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