Triangles: 14.1k
Vertices: 7.1k
More model informationThis is a game character mask prop that I created using Blender, inspired by the Egyptian deity Anubis.
To facilitate importing it into game engines, I utilized the PBR workflow during its production.
Its material consists of four PBR textures: BaseColor, Metalness, Roughness, and Normal,
allowing for immediate import into game engines and achieving fantastic rendering results.
Now I would like to share it with everyone.
I hope you like it.
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