Triangles: 901.4k
Vertices: 507.7k
More model informationThis was my first attempt at photogrammetry, and I was surprised by how good my object turned out. I started by using Meshroom to combine all the photoscans and used the OBJ created there in Blender. I experimented with a background set in Blender and played around with lights to create a render that looks as good as any product photography.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Oct 21st 2022
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