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PICA PICA - Factory Central Processing Unit 01 3D Model
This object is the “Central Processing Unit” of the PICA PICA AI playground. It has no function other than serving as a central point of interest for the AI to navigate around. It was built comically big - much larger than a real CPU - measuring over 25x25cm (9.8x9.8in).
PICA PICA is a real-time raytracing experiment featuring self-learning agents in a procedurally-assembled world. Built using SEED’s R&D engine Halcyon, the AI playground showcases real-time raytracing using DirectX Raytracing, Microsoft’s newly announced API which enables developers to bring raytracing to life.
You can read more here: https://www.ea.com/seed/news/seed-project-picapica
Because of the way the Halycon Engine operates, it was not build with any particular performance or optimizations in mind. In otherwords, it’s not a highly optimized “game model”.
CC Attribution-NonCommercial Creative Commons Attribution-NonCommercial
Author must be credited. No commercial use.Learn more