Triangles: 2.7k
Vertices: 1.5k
More model informationTasked with texturing a low-poly character’s clothing using various techniques such as Z-brush for normal map, Substance Painter and Maya. Hence, decided to go with a roughed up pirate look.
CC Attribution-NonCommercial-NoDerivsCC Attribution-NonCommercial-NoDerivs
Mar 12th 2023
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