Triangles: 820.5k
Vertices: 250.3k
More model informationThis is a collection of assets made for a Unity Petroleum simulation. Texture space was at a premium, so it mostly relies on simple materials (PBR) with the occasional requisite albedo or normal map as needed. The poly count is somewhat ambitious, but in the simulation, not all of these are showing at the same time, so there is a bit of wiggle room.
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