Triangles: 128k
Vertices: 64.2k
More model informationThis is a free Blender resource I created to encourage people who are just starting out with 3D animation. The basic principles shown here have a wide range of potential uses, from game design, to scientific presentation.
Some of the concepts include:
- Rotation/translation using [Actions]
- Morphing using [Shape keys] & the Shrinkwrap modifier
- Texture mapping using [UV coordinates] & [Materials]
- Procedural texure animation using [Nodes]
For instance, I’ve animated some of my models to demonstrate:
- projection mapping: projecting a texture from a sphere onto an irregular asteroid surface
- timelapse evolution: morphing through 3 scanned baking phases of a fruit tart
- fossil recovery: isolating and reconstructing a fractured dinosaur skull
- rigid body physics: simulating the accretion of an asteroid
Happy modelling / scanning & animating!
CC AttributionCreative Commons Attribution
Oct 9th 2020
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