Triangles: 252.6k
Vertices: 129.7k
More model informationThis project is roughly 4 weeks in the making and is by far the most fun I’ve been with modeling a character. I modeled this in Zbrush and modeled the props and weapons in Maya. Hair was a bit of a challenge but I was inclined to keep it simple. I textured Ram Warrior in Substance Painter and posed him in Zbrush using ZSpheres. My original renders are from Marmoset.
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