Umm… hi there. I know I am absolutely out of my element here, but I decided I wanted to share this here… just in case anyone… I don’t know, actually wants this, for some reason.
Long story short, using a horrible AI-generated image as a reference, I created this set of plump pawpads as a test to try to make some pawpads with as minimal polygons as possible. As one might gather from my name, pretty much all I’ve done in Blender thus far is create paws or simply pawpads, but so far they’ve all been sculpts resulting in insanely high poly counts due to the remeshing which is why I’ve hesitated to upload any of them here.
This one, however, I created largely using the modeling method, then sculpted it a little bit to smoothen out the shape remeshing as lightly as possible when necessary. I like how this turned out and I hope you do, too! I mean… for whatever you might need pawpads this plump for.
Personally, I’ve just been playing around with them using rigid body physics, so, to each their own.
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