Triangles: 2.9k
Vertices: 1.4k
More model informationAn unsused character from my capstone project at University of Baltimore. This was the “Ranged Enemy” character I modeled for our game, Apollyon’s Curse, that was scraped due to time constrants in regards to writing AI for this specific character and creating the VFX effects; a task that was my own but being that I was the only person handling the art, modeling characters/assets, texturing all assets and configuring animations in Unity it was a bit too much to say the least.
Comments