Triangles: 8.1k
Vertices: 8.1k
More model informationhttps://uk.pinterest.com/pin/393431717432913648/
Using the link for my inspiration, I decided to model a 3D version in Zbrush with polypaint. Retopo in Blender with baked normals and colour. Finally, it was painted in Substance Painter to give it a plastic look. All textures were hand painted except for the base which was a procedural.
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