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This was a project for one of my courses at the university. The model took me a little more than 35 hours to make.
During the project I learned a lot about how normals affect texture baking, and how to better control the normals in Maya. I also feel a bit more confident in Susbtance Painter, and have applied a more logical workflow in it.
I referred a lot to Vaticas Xwing in the process of modeling this: https://sketchfab.com/models/ec3f4efd38f54bbf84219691dcfc1f50
You can watch the modeling process sped up by 100x on YouTube: https://youtu.be/SIlM97RrFxg
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