Triangles: 68.4k
Vertices: 34.4k
More model informationI remake my character from Maya to Zbrush. It’s my first time doing a character in zbrush so I hope you enjoy this base model.
I use Zbrush (modeling), Maya (retopology) and Substance Painter (texturizing).
(IN PROGRESS)
CC AttributionCreative Commons Attribution
Jan 12th 2021
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