Rob & OttoYour model is disabled. For more details go to Edit properties3D Model
Solo project to introduce myself to Blender and the full game development pipeline:
- Rigging with bones, blendshapes and constraints (double armature)
Baking and Texturing was done in Substance using SoMuchDiffuse
Transferring from 3DSMax to Blender I’ve been really satsified with the capabilities of Blender though it could improve on it’s Unwrapping tools and the Flow tools, where I think 3DSMax excels at.
- Secure payment
- Support from sellers
- Access to future versions