Triangles: 3.7k
Vertices: 1.9k
More model informationAn extremely low-poly model that uses a single texture for everything. Ngl wrapping a texture around a base mesh that looks like bad play-doh is really easy, like takes-less-than-an-hour easy 🤣. Course it looks like crap up close but its only purpose is to lok pretty in the background.
~~CC-BY-NC for now but I might allow for commercial use if I can automate enough of the workflow~~ Turns out, I can’t. But I can make it better by mixing parts of the EV9’s PBR workflow with flat textures 🙃
Inspired by Jose Bronze’s work.
CC Attribution-NonCommercial-ShareAlikeCC Attribution-NonCommercial-ShareAlike
May 8th 2023
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