Triangles: 83.3k
Vertices: 43.8k
More model informationAn original mecha design which I modeled in Autodesk Maya and textured within Substance Painter. I designed this suit wanting to strike a balance between it looking like a piece of military and mining equipment, so I gave it a brighter color scheme as if it were originally made for use in an industrial environment. The gun itself I wanted to seem more like it was for cutting or drilling, and the brighter colors help it stand out from the mecha itself. The hatchet itself I wanted to leave more simplistic and rugged.
Comments