Triangles: 35.7k
Vertices: 18.2k
More model informationPhotogrammetry render of a root. First captured outside. Used reality capture to generate an extremely high poly model. Used ZBrush to get a simpler High Poly model and low poly model. Maya to correct the position and unwrap the model. And finally substance painter to texture.
CC AttributionCreative Commons Attribution
Mar 21st 2023
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