Triangles: 21.1k
Vertices: 11.3k
More model informationThe reanimated remains of a mummified noblewoman. Rigged for Unreal Engine. In engine it would use cloth physics for the dress. Sculpted in Zbrush and retopologized in Maya, with Marvellous Designer used for the clothing. Animated using Cascadeur, with some animations taken from mixamo. Textured in Substance 3D Painter.
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