Triangles: 76k
Vertices: 44.6k
More model informationAn entire level made for a game I was working on. The mirrors are supposed to be aligned just right, in order to hit a certain target with a beam that comes from the main “Beam Amplifier” object in the middle top of the structure.
When making this level, I set it as my goal to use as few materials, thus textures, as I possibly could. In the end, I managed to go no higher than 4 materials, with most of the details being stuffed into 2 of them, while the rest were just tiled textures, like the main, large walls.
Comments