Triangles: 8.8k
Vertices: 6.4k
More model informationIn LOD 03, I modeled a standard-poly exterior of a house and added several standard-poly elements in Blender. I used simple textures and painted small details with high-quality two-map textures: the first being an alpha map and the second a solid map, in Adobe Photoshop. LOD 03 houses are ideal for medium-sized projects, such as towns or small village, to create a realistic and immersive environment.
Nov 10th 2024
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