Triangles: 958
Vertices: 556
More model informationOLD: fairly subpar output all things considered; I’ll have to re-evaluate my approach, especially considering that I’ve mistakenly thought to use 128x textures for all props (._. )
now in crisp 256x, with the barrel at a staggering 512x! (the sea mine is still at 128x, seeing as it’ll be only seen from afar I see no need to upscale - if it looks good, don’t touch it!)
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