Triangles: 60.8k
Vertices: 30.8k
More model informationLets see, it started with a idea and a contest. I thought to myself “I hav’nt seen a hydra in media in a while, and they are pretty cool.” So I started work. I worked on this project for two weeks, Concepting and sculpting in Zbrush, Rigging in Maya, and Texturing in Substance Painter. My first week I only put in about 30 hours of work. Then week two I realised how much more work this was going to be and I crammed probably 70 hours in a 5ish day period. This is my first time doing anything like this and to finally see it done, and to start posing it was amazing. I know you all get to enjoy its wonderful T-pose but its really great. I feel a stronge sense of acomplishment for finishing something like this.
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