Triangles: 26.6k
Vertices: 13.5k
More model informationFirstime experience with substance painter. it’s lovely! Project: Sad Robot (WIP) Concept: Mahfuja Selim Tools: Maya, Substance Painter, I-Ray, Photoshop Time: 6hrs+Counting. Planning to texture in Maya and render in Mental Ray using Substance Textures. Wish me luck guys.
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