Triangles: 168.7k
Vertices: 84.5k
More model informationIt was one of my job assignment. It was a high poly scaned model.
Since It was a high poly 3D model. I reduced the poly count and converted it to a low poly 3D model, And since it was a scanned model, the textures were lost in many places, and I was able to back up the various textures maps of this model to give a perfect output that you can understand just by looking at the model.
Comments