Triangles: 57.6k
Vertices: 29.6k
More model information-School Work-
I have to design and modelize an SF character with some directories for the Art Direction :
Starcraft Mass Effect Deus Ex Overwatch Destiny Halo
In our design, we had to put anatomy parts, clothing parts and armor (hard surface) parts. Never done hard surface before, neither than cloth sculpt !
We had a number limit of map to texture our character : 4 max, 4096x4096 px And also a triangles limit : 80k I choose a Turian from Mass Effect !
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