Triangles: 42.5k
Vertices: 21.3k
More model informationThis glove is based off of the Unreal Engine 4 Rig for the basic startup hand, I removed the original mesh and modeled this new glove for the same joints. To get it to work properly when uploading to your project make this skeleton overrides the default ( You might get some error but that’s alright, once it overrides properly it works amazingly with the original animation set! ) Also don’t worry about the left hand, the way Unreal does this in engine is mirroring an instance of the hand rig, so all you need is the right one!
- This also includes the original high poly and low poly model of the glove without the rig.
- The textures included are also formated for UE4 ( Combined AO/rough/metal maps ).
- { NOTE : in this sketchfab preview the AO texture is the AO/rough/metal map}
Below is a link that shows them in action!
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