Triangles: 203k
Vertices: 112k
More model informationA sci-fi ship model made using a trim-sheet workflow. I used three materials: One pbr default lit trim sheet material for the solid surfaces, one alpha atlas for dirt/text/symbols and one glass material. The model is game-ready (If I made it for an actual game I would make a LOD or two though, simplifying it from a further distance).
The design process was quite explorative, didn’t follow any specific concept but looked at a few references that I liked. Aimed for a retro-futuristic look. I hope you like it!
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