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Triangles: 212.9k
Vertices: 115.1k
More model informationA model of a stylized sci-fi space station made in Blender. Since I use Unity, I wanted to keep this as low-poly as possible and for such a large and complex object I think 100K verts is not very high. With any subdividions that would easily be 2 million and I’m glad I didn’t use any because subdivisions create a lot of unnecessary geometry and this object would generally be intended to be viewed from a significant distance. The model design is based on my imagination, possibly against engineering standards/logic or physics, but it’s sci-fi, so anything goes.
Sadly, Sketchfab doesn’t support texture tiling, so it doesn’t look as it should because they are stretched. It looks normal in Unity and Blender.
Jan 13th 2022
In collectionsSuggested 3D Models
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