#SculptJanuary18 DAY 2 MaskYour model is disabled. For more details go to Edit properties3D Model
Submission for Day 2 of #SculptJanuary18 !
About the submission: So Mask… guess it’s about time to throw my favourite Villain notorious for changing masks. This looked a lot better in Blender before exporting it, especially with a UV map. But I did my best again, not something I’m very familiar with.
Time taken: 1-2 hours. Software used: Blender
About me: I am quite the beginner when it comes to sculpting, and never have studied anatomy, but never-the-less I wanted to give it my best shot, and I will continue to do #SculptJanuary18!