Triangles: 33.2k
Vertices: 16.9k
More model informationBlender has a very cool feature in cloth simulations which is to sew together vertices like you would actual cloth. These clothes were all made with this method and it’s very entertaining to watch some flat pieces of 2D geometry get pulled together into 3D clothes around a figure. I’d recommend this method just for the entertainment value.
Resources and References used • Low poly character clothing by Mas Baco – https://www.youtube.com/watch?v=szEeu6_b4fg&t=245s • Daily tip sewing t shirts in blender using cloth simulation by topchannel1on1 - https://www.youtube.com/watch?v=2YsFfNs0Vi4
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