Triangles: 4.9k
Vertices: 2.4k
More model informationLearning how to model hands in Blender to use for viewmodels for game development I managed to create this after following a handy guide on Youtube, next up is learning the rigging process and finally unwrapping a UV map and creating textures from scratch with Substance Painter.
Original model is 1,194 tris and 607 verts, the one showcased has had a subdivision modifier with the power of 1 applied to it. Took in total around 1 and ½ hours to create and touch up before an acceptable result came out of it.
CC Attribution-NonCommercial-NoDerivsCC Attribution-NonCommercial-NoDerivs
Aug 6th 2019
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