Triangles: 3k
Vertices: 1.5k
More model informationA simple model to practice the pipeline between Blender and Substance Painter. Blender was used for the sculpture, retopology and baking of several maps: ID, AO, Cavity, Normal and World Space Normal. To later be used in Subs.Painter and finish the texturing job.
Nov 14th 2022
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