Triangles: 983.7k
Vertices: 491.5k
More model informationMy first sculptured model, back then in 2016 in blender, without knowing that so many faces are a bit extreme ^^°
Our teacher back there set us this practise without telling us anything how 3D modeling works and i made the best out of it. Today i would have fixed the massive number of vertices, faces and co. A picture reference was used.
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