Triangles: 20.2k
Vertices: 10.5k
More model informationA modern 2 toned polymer smg chaimbered in 45 APC. ,branded in costom made logos.
included filetypes; FBX, OBJ, Blend
additional notes:
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added a Unity fbx file for correct rotation in the unity editor
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disabling Remove Degernerates when importing into Unreal enging is needed to prevent missing triangles,
- I recommend using the combined mesh when importing into Unreal
model seperated into parts (Triangles/Vertices):
- base: 7,361 / 3,857
- mag: 454 / 229
- barrel: 358 / 192
- trigger: 110 / 60
- stock: 4,744 / 2,405
- foregrip: 1,848 / 926
- reflex sight: 2,456 / 1,284
Total: 20,243 / 10,493
2 materials textured in 4096x4096 :
- PBR: baseColour, metallic, roughness, normal (directX and OpenGL), Ambient Occlusion
- Unity: AlbedoTransparency, MetallicSmoothness, normal
- Unreal: BaseColour, Normal, OcclusionRoughnessMatallic
Realtime engine previews:
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