Triangles: 43.8k
Vertices: 22.5k
More model informationLow poly Shin Megami Tensei Demoneeho Default, and Black color schemes.
Noticed some odd shading at the gloves area - appreciate it if anyone could enlighten me about it. I exported everything from Maya to FBX, doesn’t seem to have that problem if I export it in OBJ (reassigned material names notwithstanding).
Give me monies so I can buy a Switch and a copy of SMT5.
Credits: -ShotgunRCAF - (Subst camouflage procedurals) -Jeff Kleinzweig - (other camouflage Subst materials) -the3dwizard - (Subst fabric mesh (gloves) materials)
Made with Autodesk Maya, and Substance Painter
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