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SMT Demoneeho
3D ModelNoAI

Avatar of Shinobi-kun
Shinobi-kun
526
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6Like
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Triangles: 43.8k
Vertices: 22.5k
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NoAI: This model may not be used in datasets for, in the development of, or as inputs to generative AI programs.Learn more

Low poly Shin Megami Tensei Demoneeho Default, and Black color schemes.

Noticed some odd shading at the gloves area - appreciate it if anyone could enlighten me about it. I exported everything from Maya to FBX, doesn’t seem to have that problem if I export it in OBJ (reassigned material names notwithstanding).

Give me monies so I can buy a Switch and a copy of SMT5.

Credits: -ShotgunRCAF - (Subst camouflage procedurals) -Jeff Kleinzweig - (other camouflage Subst materials) -the3dwizard - (Subst fabric mesh (gloves) materials)

Made with Autodesk Maya, and Substance Painter

Published 4 years ago
Nov 12th 2021
  • Characters & creatures 3D Models
  • Weapons & military 3D Models
  • fanart
  • autodeskmaya
  • shinmegamitensei
  • smtiv
  • nintendo3ds
  • substancepainter
  • demoneeho
  • ikuminakamura
  • smtstrangejourney
  • noai

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