Triangles: 10.7k
Vertices: 12k
More model informationThere is more information: https://www.artstation.com/artwork/QJVPE
My first attempt to use PBR pipeline and texturing with Substance Painter.
Concept by Edouard Guiton. I absolutely love his line arts, so I’ve been wanting to make a 3d model with his work in base.
Also it’s my first attempt to make a rig with Advanced Skeleton for Maya instead hands work. It’s amazing plugin!
Jan 24th 2017
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