Triangles: 6.4k
Vertices: 3.5k
More model informationSome lowpoly, game-ready cars, ready for use in whatever engine you please. I made these as an experiment, using a workflow that’s entirely different from the one I tend to use. (hence the relative simplicity) All and all, I’m pretty happy with how they came out, so I decided to share them as a resource. Enjoy.
Made with 3DSMax, Zbrush, topogun, and Substance Painter. Around 3K polygons each 1024x1024 PBR materials with transparency and emissive maps.
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