Triangles: 72.4k
Vertices: 38.4k
More model informationThis is a warm-up, start of the year model I worked on to refresh working with the Substance Suite. It was straightforward to start with the existing material library, where I adjusted various settings to achieve this specific plastic finsh. I enjoyed researching and finding authentic logos, as well as identical to the original fonts. To apply custom fonts and text, I created Font asset in Substance Designer then published it for use across the suite. I custom drew the rewind and volume printed indicators, in Photoshop and 3ds Max respectively.
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