Triangles: 37.6k
Vertices: 19.2k
More model informationFinally finished this piece. Most part is getting easier until rigging/skinning section. This model was done to study and learn the process of making a game character.
I love Spider Gwen´s design, it´s awesome, beautiful and I had a lot of fun making it.
Enjoy. Later I´ll put on some renders on my Artstation: https://www.artstation.com/artwork/J1Bzz
Process: Concepts > Sculpt (ZBrush) > Retopology (Topogun and Maya) > UVs (Maya) > Baking and Texture (3D Coat) > Rigging (Maya with Advanced Skeleton) > Animation (Maya)
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